![]() ![]() With these and a group of additional new capabilities, 3ds Max artists benefit from using V-Ray 6 with Update 1. ![]() Visual annotations and versioning on Chaos Cloud.Update 1 for V-Ray 6 for Autodesk 3ds Max brings new post-processing upgrades, advanced decal tools, and new GPU rendering benefits.Render Element support through refractive surfaces when GPU rendering.New V-Ray Material Translucency for GPU rendering.V-Ray Clipper Mesh mode for GPU rendering.Compressed textures mode for GPU rendering.Initial USD export and USD Stage support.Users can now add visual annotations, including lines and arrows, to both still images and image sequences and Chaos Cloud now supports versions and A/B comparisons. ![]() Outside the core application, the new workflow introduced in V-Ray 6 for 3ds Max for sending renders to Chaos Cloud directly from the VFB to solicit feedback from clients or collaborators has been extended. New features for collaborative workflows via Chaos Cloud. Visual effects artists get initial USD export, making it possible to export V-Ray materials, lights, and cameras to other host applications in USD format. The release also implements Intel’s Open Path Guiding library when rendering on CPU, a new compressed textures mode to reduce the memory usage when rendering on GPU, and AI upscaling in V-Ray Denoiser. Chaos has released V-Ray 6 for 3DS Max Update 1, the latest version of its flagship production renderer.ĭespite the small change in version number – it’s officially V-Ray 6.01 for 3DS Max – it’s a wide-ranging update, adding new features to the VFB, V-Ray Decal, the V-Ray physical camera, and V-Ray lights. ![]()
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